Help and UI are not always the most interesting parts of a game to work on, but I think I’ve made good progress. I’ve had a whole bunch of feedback from people playing the Min Min, and I think I’ve addressed most of the “not knowing what to do” concerns. Lucky it’s a simple game, I’ve been able to detect when the player isn’t doing something and show hints without stopping them from playing.
I’ve also spent some time making some more detailed renders. Check out the Min Min images section.